2024-08-30 10:00:50Source:JuxiaAuthor:Juxia
Blizzard Entertainment is gearing up for the next Diablo 4 Public Test Realm (PTR), which will run from September 4 to September 11. This upcoming PTR is set to introduce major changes that will significantly impact the game’s character progression systems.
Diablo 4 has been steadily improving with consistent updates and fresh seasonal content. In August 2024, a patch was released that enhanced the Infernal Hordes event by adjusting item drops, updating the user interface, and fixing various bugs. Currently, players are immersed in the Season of the Infernal Hordes, battling relentless waves of enemies across Sanctuary. Meanwhile, Blizzard is hard at work refining the game and preparing for the release of its first major expansion, Vessel of Hatred, scheduled for October 2024.
During a recent Diablo 4 Campfire Chat, the development team offered a preview of the upcoming 2.0 PTR update, which is poised to bring some of the most significant changes since the game’s launch. Associate Director of Community Adam Fletcher led the discussion, joined by key developers Colin Finer, Aislyn Hall, Charles Dunn, and Jeevun Sidhu. They outlined major updates, including overhauls to the Paragon system, new Difficulty tiers, and the introduction of additional Class Skills and Passives, all aimed at enhancing player customization and enriching the endgame experience.
The 2.0 update will introduce a new Realm-based leveling system, linking Paragon Points to a shared progression across all characters within the same Realm. This change will create a more cohesive progression experience for players. Additionally, the separation between Paragon and character levels will allow for more Skill Points, offering players greater opportunities to customize their characters. For those with characters above Level 50, their experience-based Paragon Points will be converted into Realm-wide Paragon Levels, helping them access endgame content more efficiently.
Another major feature of the update is a revamped Difficulty system. Diablo 4’s previous World Tiers will be replaced with four new Standard Difficulty levels: Normal, Hard, Expert, and Penitent. Each level will offer unique challenges and rewards, and as players advance through these difficulties, they will face new threats, such as reduced armor and resistance, adding an extra layer of challenge to the gameplay.
The PTR phase is critical for Blizzard to gather feedback on these substantial changes before they are officially implemented. Player feedback will be instrumental in fine-tuning balance adjustments, addressing bugs, and ensuring that the new features enhance the overall gameplay experience as Diablo 4 heads into Season 6. Players are encouraged to participate in the PTR, explore the new features, and provide their input to help shape the next chapter of their journey in Sanctuary.
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